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C2C

Place-Based Learning in a Pandemic

Place-Based Learning in a Pandemic

Posted in Blog Posts, Digital & Media Literacy, Learning Design & Planning, mathSTEAM, Not Subject Specific, Open Educational Resources, Remote teaching & learning, sciSTEAM, techSTEAM | Tagged with C2C, conference, mapping, outdoor learning, place-based, STEAM

Hybrid Approaches to Facilitating High-Impact Experiences With the global pandemic, teachers are being challenged to teach online, face-to-face or both. The current situation, in addition to shifting practices in education over the past decade or more, causes us to wonder: How can we virtually facilitate high-impact, place-based learning experiences with our students? What practices might […]


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