Coding in Classrooms
Coding is a set of instructions given to a computer to produce different kinds of output. Learning to code involves a variety of competencies that can be introduced or developed in K-12 classrooms across the curriculum.
Classroom Management & Relationship Building
It is of utmost importance that teachers establish the norms, cultures, and routines of the classroom from the very first day of school. Building relationships in a trusting environment (where students are given a voice and choice over their learning) is key to compliance. In this session, ideas and tools will be shared on how […]
Design Thinking & ADST
Design Thinking is a series of steps that can help people understand the nature of a problem, then consider and test solutions. These steps are part of a cyclical process: the proposed solution may not solve the problem, and then participants will have to go back to earlier steps and work their way through again. […]
Space Exploration Resources (K-12)
Many students are fascinated by outer space and space exploration. Understanding our planet, solar system, galaxy, and beyond is part of the BC Curriculum for science at several different grade levels, including objects in the sky at grade 1, the earth’s orbit in grade 4, and tides and eclipses in Earth Sciences 11, among others. […]
Design Challenges: Creating Class Community
Providing students with opportunities to work together, to set and achieve goals and problem solve through the process can help foster community building. Having students participate in a design challenge (developed by the teacher) is one way to facilitate purposeful, interdisciplinary engagement, in your classroom. As students become more familiar with the design thinking process, […]